Wednesday, September 12, 2012

Week 4 - Space Station Escape

Final Prototype - Week 5

Early Prototype - Week 4
Concept and Storyline
An escape game based on science fiction theme. You awake from stasis in a space station and discover that it is severely damaged and in a collapsing orbit. You must get to the damaged escape pods before the space station crashes into the planet.  Unfortunately its not that simple because the escape pod is also damaged so you must first collect the necessary components to escape.

Rules
  1. Requires 2 or more players.
  2. Start in stasis room at centre of space station.
  3. Initial roll to determine which player starts first and then take turns in a clockwise manner.
  4. Collect components represented by cards by landing on particular board positions on each space station level.
  5. If you land on a board position already occupied then players roll the dice to determine who gets all the components.
  6. Game ends when one player gets to the escape pod with all the necessary components.
Goal
Player must get to the escape pod with all the necessary components to repair it and then escape.

Core Game Mechanic
Roll dice and move to various space ship levels in order to pickup necessary components. Attack players who have the components you need.

Challenge
Based on dice roll use strategy to move to unoccupied board positions or challenge players for components by landing on their board position.

Overall Impression
Early prototype game is simple and fun. Game is unpredictable due to dice roll. Given more development this could be a very interesting game. For example create more strategy by introducing cards which enable "power ups" and teleport jumps.  Co-operative team play would also add a different game play experience.

My Rating
6 out of 10 stars.

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